Juan Manchado
Juan Manchado
Modeler and texture artist
Madrid, Spain

Summary

My name is Juan Manchado and I have worked mainly as a modeler and texture artist for feature films, commercials, animated series, VR and cinematics.

My skills include modeling mainly with subdivisions, uv deployment, sculpting, texturing of PBR materials.

Among the programs I use now is mainly Blender my favorite and then I use others like Substance, UVRizom and Zbrush. I can also use Maya.

As passionate about film and video games I like to enjoy the processes with enthusiasm, learn with humility with the curiosity to improve constantly, attitude to find the results expected by the supervisor and be part of a team where always show respect and generate good atmosphere to achieve the success of the project.

Resume PDF

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Skills

Character ModelingHard Surface ModelingProp ModelingTexturingUV MappingPBR Texturing

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Maya
Maya
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Substance 3D Sampler
Substance 3D Sampler

Productions

  • Motorola gaming angry birds 22 1 380x280
    • Mobile Game
      Angry Birds
    • Year
      2022
    • Role
      Assets modeler and set dressing
    • Company
      Able&Baker
  • 242019757 2982271058662588 3231210031445581562 n
    • Movie
      Luck
    • Year
      2022
    • Role
      surfacing environments
    • Company
      Skydance Animation