Juan Manchado
Juan Manchado
CG modeler and surfacing / Blender expert
Madrid, Spain

Summary

My name is Juan Manchado and I have worked mainly as a modeler and texture artist for feature films, commercials, animated series, VR and cinematics.

My skills include modeling mainly with subdivisions, uv deployment, sculpting, texturing of PBR materials.

Among the programs I use now is mainly Blender my favorite and then I use others like Substance, UVRizom and Zbrush. I can also use Maya.

As passionate about film and video games I like to enjoy the processes with enthusiasm, learn with humility with the curiosity to improve constantly, attitude to find the results expected by the supervisor and be part of a team where always show respect and generate good atmosphere to achieve the success of the project.

Resume PDF

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Skills

Character ModelingHard Surface ModelingProp ModelingTexturingUV MappingPBR Texturing

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

  • Sin huellas 1636030712
    • TV Production
      Sin Huellas
    • Year
      2022
    • Role
      Generalist 3D Blender
    • Company
      Do Post Production
  • Sky rojo banner
    • TV Production
      Sky Rojo
    • Year
      2022
    • Role
      Generalist 3D Blender
    • Company
      Do Post Production
  • Motorola gaming angry birds 22 1 380x280
    • Mobile Game
      Angry Birds
    • Year
      2022
    • Role
      Assets modeler and set dressing
    • Company
      Able&Baker
  • 242019757 2982271058662588 3231210031445581562 n
    • Movie
      Luck
    • Year
      2022
    • Role
      surfacing environments
    • Company
      Skydance Animation