My name is Juan Manchado and I work as a modeler for all kinds of projects such as feature films, video games and commercials.
I have experience in hard surfaces, uvs, surfacing and sculpting techniques.
I usually work with Blender as the main program but I have experience with Substance, Zbrush and Unreal.
I graduated as a computer technician in 2007.
I am an enthusiast of my work, expert in the creation of assets within a production and I adapt to the work of any group.
I hope you enjoy my work.